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December 2008, Week 4

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Subject:
From:
Mary Celeste Kearney <[log in to unmask]>
Reply To:
Film and TV Studies Discussion List <[log in to unmask]>
Date:
Mon, 22 Dec 2008 18:06:11 -0600
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Suzanne Freyjadis of the Game Education Summit asked me to forward 
this call for papers.  A word document with the call is attached.

Please pass along to others off list who might be interested.

Thanks!


*****

Call for Papers: Pittsburgh, Pennsylvania, June 16-17, 2009

Game Education Summit 2009
Entertainment Technology Center at Carnegie Mellon University

The second annual Game Education Summit (GES) at the Entertainment 
Technology Center at Carnegie Mellon University is seeking paper 
proposals from the academic, creative and industrial communities. 
Through this annual event we aim to disseminate the most recent, 
groundbreaking work on games as education as well as game research. 
The conference will also have a strong focus on curriculum 
development and design.  The GES committed to uniquely provide 
networking opportunities for those within the industry and academia 
to foster relationships that will benefit both groups. 

This year's summit focuses on creativity and innovation in game 
design. Possible panels include:

Tweaking the Interface - new uses for existing consoles and ideas for 
new interfaces
Not So Easy - creating educational interfaces with variable 
challenge/difficulty levels
Bringing Curricula Out of the Silos - How to get departments to 
foster interdisciplinary learning

Types of submission:

Panels or Presentations

Submissions are solicited of panels or presentations that address the 
following:

o	Course Development
o	Curriculum Design
o	Teaching Methods
o	Writing for Games
o	Mentoring Programs
o	All Aspects of Serious Games
o	Effective Development of Links with the Games Industry
o	Industry Requirements and Needs
o	Program Design & Methodologies
o	Accreditation
o	Games as Art and Artifact
o	Game Development for Governmental Use


Electronically submit a cover sheet, which includes the title, name, 
address, phone and fax numbers, and email address of each participant 
and a 30 word summary that will be suitable for inclusion in the 
program and on the website to introduce the panel or presentation. 
Submit a panel or presentation description, up to 200 words that 
gives a concise account of the topic and the focus of the panel or 
presentation.

Short Papers or Poster Presentations:

Submissions are solicited for short papers or poster presentations 
that address research on the game industry or technical game-related 
fields. Authors are encouraged to demonstrate work in progress and 
late-breaking research results that show the latest innovative ideas. 
Electronically submit a cover sheet, which includes the short paper 
or poster title, the name, address, phone and fax numbers, and email 
address of each author and a 30 word summary that will be suitable 
for inclusion in the program and on the website to introduce the 
poster. Submit a two-page summary, which will be used as the basis 
for review.


Important dates:

February 1, 2009	Deadline for submission in all categories
March 1, 2009		Notification of acceptance
May 31, 2009		Deadline for providing names and affiliations 
for                   
                                  panel members and chair


Submissions procedure

Send submissions to: suzanne [at] gameeducationnetwork [dot] com

All submissions will be reviewed by members of the Games Education 
Summit Steering Committee. All accepted speakers and panel 
participants will be granted gratis admission to the conference and 
accepted papers will be posted on the Game Education Network after 
the conference.

If you have any questions please contact Suzanne Freyjadis at suzanne 
[at] gameducationnetwork [dot] com

----
Online resources for film/TV studies may be found at ScreenSite
http://www.ScreenSite.org

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