Suzanne Freyjadis of the Game Education Summit asked me to forward this call for papers. A word document with the call is attached. Please pass along to others off list who might be interested. Thanks! ***** Call for Papers: Pittsburgh, Pennsylvania, June 16-17, 2009 Game Education Summit 2009 Entertainment Technology Center at Carnegie Mellon University The second annual Game Education Summit (GES) at the Entertainment Technology Center at Carnegie Mellon University is seeking paper proposals from the academic, creative and industrial communities. Through this annual event we aim to disseminate the most recent, groundbreaking work on games as education as well as game research. The conference will also have a strong focus on curriculum development and design. The GES committed to uniquely provide networking opportunities for those within the industry and academia to foster relationships that will benefit both groups. This year's summit focuses on creativity and innovation in game design. Possible panels include: Tweaking the Interface - new uses for existing consoles and ideas for new interfaces Not So Easy - creating educational interfaces with variable challenge/difficulty levels Bringing Curricula Out of the Silos - How to get departments to foster interdisciplinary learning Types of submission: Panels or Presentations Submissions are solicited of panels or presentations that address the following: o Course Development o Curriculum Design o Teaching Methods o Writing for Games o Mentoring Programs o All Aspects of Serious Games o Effective Development of Links with the Games Industry o Industry Requirements and Needs o Program Design & Methodologies o Accreditation o Games as Art and Artifact o Game Development for Governmental Use Electronically submit a cover sheet, which includes the title, name, address, phone and fax numbers, and email address of each participant and a 30 word summary that will be suitable for inclusion in the program and on the website to introduce the panel or presentation. Submit a panel or presentation description, up to 200 words that gives a concise account of the topic and the focus of the panel or presentation. Short Papers or Poster Presentations: Submissions are solicited for short papers or poster presentations that address research on the game industry or technical game-related fields. Authors are encouraged to demonstrate work in progress and late-breaking research results that show the latest innovative ideas. Electronically submit a cover sheet, which includes the short paper or poster title, the name, address, phone and fax numbers, and email address of each author and a 30 word summary that will be suitable for inclusion in the program and on the website to introduce the poster. Submit a two-page summary, which will be used as the basis for review. Important dates: February 1, 2009 Deadline for submission in all categories March 1, 2009 Notification of acceptance May 31, 2009 Deadline for providing names and affiliations for panel members and chair Submissions procedure Send submissions to: suzanne [at] gameeducationnetwork [dot] com All submissions will be reviewed by members of the Games Education Summit Steering Committee. All accepted speakers and panel participants will be granted gratis admission to the conference and accepted papers will be posted on the Game Education Network after the conference. If you have any questions please contact Suzanne Freyjadis at suzanne [at] gameducationnetwork [dot] com ---- Online resources for film/TV studies may be found at ScreenSite http://www.ScreenSite.org