Suzanne Freyjadis of the Game Education Summit asked me to forward
this call for papers. A word document with the call is attached.
Please pass along to others off list who might be interested.
Thanks!
*****
Call for Papers: Pittsburgh, Pennsylvania, June 16-17, 2009
Game Education Summit 2009
Entertainment Technology Center at Carnegie Mellon University
The second annual Game Education Summit (GES) at the Entertainment
Technology Center at Carnegie Mellon University is seeking paper
proposals from the academic, creative and industrial communities.
Through this annual event we aim to disseminate the most recent,
groundbreaking work on games as education as well as game research.
The conference will also have a strong focus on curriculum
development and design. The GES committed to uniquely provide
networking opportunities for those within the industry and academia
to foster relationships that will benefit both groups.
This year's summit focuses on creativity and innovation in game
design. Possible panels include:
Tweaking the Interface - new uses for existing consoles and ideas for
new interfaces
Not So Easy - creating educational interfaces with variable
challenge/difficulty levels
Bringing Curricula Out of the Silos - How to get departments to
foster interdisciplinary learning
Types of submission:
Panels or Presentations
Submissions are solicited of panels or presentations that address the
following:
o Course Development
o Curriculum Design
o Teaching Methods
o Writing for Games
o Mentoring Programs
o All Aspects of Serious Games
o Effective Development of Links with the Games Industry
o Industry Requirements and Needs
o Program Design & Methodologies
o Accreditation
o Games as Art and Artifact
o Game Development for Governmental Use
Electronically submit a cover sheet, which includes the title, name,
address, phone and fax numbers, and email address of each participant
and a 30 word summary that will be suitable for inclusion in the
program and on the website to introduce the panel or presentation.
Submit a panel or presentation description, up to 200 words that
gives a concise account of the topic and the focus of the panel or
presentation.
Short Papers or Poster Presentations:
Submissions are solicited for short papers or poster presentations
that address research on the game industry or technical game-related
fields. Authors are encouraged to demonstrate work in progress and
late-breaking research results that show the latest innovative ideas.
Electronically submit a cover sheet, which includes the short paper
or poster title, the name, address, phone and fax numbers, and email
address of each author and a 30 word summary that will be suitable
for inclusion in the program and on the website to introduce the
poster. Submit a two-page summary, which will be used as the basis
for review.
Important dates:
February 1, 2009 Deadline for submission in all categories
March 1, 2009 Notification of acceptance
May 31, 2009 Deadline for providing names and affiliations
for
panel members and chair
Submissions procedure
Send submissions to: suzanne [at] gameeducationnetwork [dot] com
All submissions will be reviewed by members of the Games Education
Summit Steering Committee. All accepted speakers and panel
participants will be granted gratis admission to the conference and
accepted papers will be posted on the Game Education Network after
the conference.
If you have any questions please contact Suzanne Freyjadis at suzanne
[at] gameducationnetwork [dot] com
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