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September 2007, Week 3


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Film and TV Studies Discussion List <[log in to unmask]>
Tue, 18 Sep 2007 09:29:44 -0500
Film and TV Studies Discussion List <[log in to unmask]>
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Germaine R Halegoua <[log in to unmask]>
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The Fall 2008 issue of the Velvet Light Trap is currently seeking submissions. The call for papers and information about the journal can be found below. 


Please distribute widely.

Thank you.

Call for Papers: Velvet Light Trap, Issue #62, Fall 2008 – Media Spaces and Architectures

As Lev Manovich writes, the construction of space is a defining principle of both cinema and digital media, unifying them not just as audio-visual culture, but as audio-visual-spatial culture (The Language of New Media, 2001).  Cinematic works create spaces out of juxtaposed, sequential images, using mise-en-scène, production design, cinematography, editing, and sound to guide spectator navigation through them.  Television series and multiplatform franchises generate ongoing diegetic spaces, building identifiable and consumable worlds out of the gradual accumulation of narrative detail.  The interactive, programmable nature of digital media allows for the construction of persistent spaces that can be navigated and/or contributed to by users themselves.  Representations and constructions of space and place in film, television, and new media have all helped to augment narratives and immerse the viewer/user in the realm beyond the screen. In all forms of representational media,
 space is carefully designed, simulated, and presented through a variety of technological and artistic means.

Space is not solely a condition of media aesthetics--the cities, buildings, and social environments in which media are consumed, produced, and distributed may inform or enhance the meaning of the media product as well.  Interrogations of spatiality, place, and media thus need to account for both the mediated presentation of space, but also the presence of media in space.  The presence and use of screens in the physical environment, including the small screens of mobile personal technologies, have proliferated over time, representing new relationships between media and physical environments. The spaces in which creative labor is performed, and where the fruits of this labor are understood, may reflect and embed in the product a cultural logic and aura of place. Space is mediated, but media are also spatialized.

The Velvet Light Trap invites submissions for a special issue on Media Spaces and Architectures that help us to understand this audio-visual-spatial culture in greater definition and dimension.  How do film, television, and new media structure our experiences of space while also being structured by it?  How should media spaces and architectures be understood?

Possible topics include but are not limited to:

- Representations of urban space and architecture in any media form
- Representation of past or future space
- The screen in urban environments
- Production and set design
- World building and narrative universes
- Space, place and genre
- Cosmopolitan or global spaces
- Aural/sonic environments
- Mediated public/private spaces
- Gendered/classed/racialized/queered spaces
- Social production of space
- Construction of 3D space (cinematography/editing/montage)
- Wired/digital cities
- Navigable space and virtual worlds
- Locative media (location based technologies like Google Earth, GPS, etc.)
- Blocking and choreography as movement through space
- Spaces of exhibition, production, dissemination
- Consumption of mediated space in everyday life
- Tourism and media (media landmarks, use of media in tourism, theme parks, fan tourism)
- Media capitals and cultural geography of media
- Technologies of spatial representation (Imax, aerial photography, mobile/portable tech, CGI, etc.)
- Imagined space (homelands, borderlands, images in/of diaspora)

Papers should be between 6,000 and 7,500 words (approximately 20-25 pages double-spaced), in MLA style with a cover page including the writer's name and contact information.  Please send four copies of the paper (including a one-page abstract with each copy) in a format suitable to be sent to a reader anonymously.  All submissions will be refereed by the journal's Editorial Advisory Board.  For more information or questions, contact Colin Burnett ([log in to unmask]), Germaine Halegoua ([log in to unmask]), or Derek Johnson ([log in to unmask]).  Submissions are due September 15, 2007, and should be sent to:

The Velvet Light Trap
University of Wisconsin, Madison
Department of Communication Arts
821 University Avenue
Madison, WI USA 53706-1497

The Velvet Light Trap is an academic, peer-reviewed journal of film and television studies.  Issues are coordinated alternately by graduate students at the University of Wisconsin-Madison and the University of Texas-Austin.  The Editorial Board includes such notable scholars as Charles Acland, Peter Bloom, David Desser, David Foster, Sean Griffin, Bambi Haggins, Charlie Keil, Michele Malach, Dan Marcus, Nina Martin, Joe McElhaney, Tara McPherson, Jason Mittell, James Morrison, Steve Neale, Karla Oeler, Lisa Parks, and Malcolm Turvey.

Screen-L is sponsored by the Telecommunication & Film Dept., the
University of Alabama: