SCREEN-L Archives

October 2008, Week 3

SCREEN-L@LISTSERV.UA.EDU

Options: Use Monospaced Font
Show Text Part by Default
Show All Mail Headers

Message: [<< First] [< Prev] [Next >] [Last >>]
Topic: [<< First] [< Prev] [Next >] [Last >>]
Author: [<< First] [< Prev] [Next >] [Last >>]

Print Reply
Subject:
From:
warren buckland <[log in to unmask]>
Reply To:
Film and TV Studies Discussion List <[log in to unmask]>
Date:
Thu, 16 Oct 2008 12:46:14 +0100
Content-Type:
text/plain
Parts/Attachments:
text/plain (24 lines)
In his book _Inside the Gaze_, Francesco Casetti calls what you refer to 
as the 'God's eye' pov shot as the 'unreal objective shot'. For Casetti,
this refers to unusual camera angles that cannot be attributed to any
character. Casetti gives the example of those shots found in Busby
Berkeley musicals where the camera is placed perpendicular to the
horizon, when it is pointing downwards on a group of dancers who form an
abstract pattern.

Casetti then gives this shot (as with the other types of shot he
discusses) a dubious linguistic formulation (in terms of personal
pronouns). According to Casetti, the formula for the unreal objective
shot is 'as though you were me' (p. 50). His main point is that the
enunciator and enunciatee are positioned as equivalent to the extent
that both are detached or absent from the scene and share the camera's
omniscient position.

Warren Buckland

www.warrenbuckland.com

----
To sign off Screen-L, e-mail [log in to unmask] and put SIGNOFF Screen-L
in the message. Problems? Contact [log in to unmask]

ATOM RSS1 RSS2