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May 2002, Week 4

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Subject:
From:
Patrick Crogan <[log in to unmask]>
Reply To:
Film and TV Studies Discussion List <[log in to unmask]>
Date:
Mon, 27 May 2002 11:08:37 +1000
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Greetings all,
(It doesn't come up much, but this is a 'Screen' list, so...)

I'm convening a panel at the annual Cultural Studies Association of Australia
conference to be held in Melbourne, Australia from December 5 - 7, 2002. Paper
proposals are welcome. Details are as follows:

Gametime
Computer games studies is a field of critical endeavour on the verge of
attaining 'critical mass'. This is not a moment too soon, given the
immense significance of computer gaming in contemporary audio-visual
culture. Computer games rival film and television as entertainment forms
and have suffered to some degree the same fate as these did in their
day, namely, that of marginalisation as a trivial phenomena not worthy
of serious critical attention. As it struggles into existence, computer
games studies is marked by foundational disputes over appropriate
modellings of its object of inquiry. Chief among these is that between
"ludologists" who insist on the specificity of computer games as games
in contradistinction to the claims of media studies theorists that
computer games are textual constructions akin to other media forms. This
panel invites different approaches to the constitution of computer games
as objects of critical study that provide some insight both into the
nature of computer games and into the ambivalent processes that attend
and subtend the appearance of a new territory of critical work out of
existing terrain.

Send proposals of 250 words by June 30, 2002 to:
Patrick Crogan
Lecturer in Film and Media Studies
Dept Writing, Journalism and Social Inquiry
University of Technology Sydney
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